The Essential Details of Backgammon Tactics – Part Two

Wednesday, 4. December 2019

As we have dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your pieces safely around the game board to your inside board while at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With competing player chips shifting in opposite directions there is bound to be conflict and the need for particular strategies at particular instances. Here are the last 2 Backgammon techniques to finish off your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move their chips, the Priming Game plan is to completely block any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s chips will either get bumped, or result a bad position if she at all tries to leave the wall. The trap of the prime can be built anywhere between point 2 and point 11 in your game board. As soon as you have successfully constructed the prime to prevent the activity of the opponent, your competitor does not even get to roll the dice, that means you shift your chips and toss the dice yet again. You’ll win the game for sure.

The Back Game Plan

The aims of the Back Game tactic and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to boost your chances of winning, but the Back Game strategy uses alternate techniques to achieve that. The Back Game tactic is generally utilized when you are far behind your competitor. To participate in Backgammon with this strategy, you have to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more difficult than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the chips are moved is partly the result of the dice roll.

The Essential Details of Backgammon Strategies – Part Two

Tuesday, 3. December 2019

As we have dicussed in the previous article, Backgammon is a game of ability and luck. The aim is to move your chips safely around the game board to your home board while at the same time your opposition moves their chips toward their inner board in the opposing direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the need for particular strategies at particular times. Here are the two final Backgammon plans to complete your game.

The Priming Game Strategy

If the goal of the blocking strategy is to hamper the opponents ability to move her checkers, the Priming Game tactic is to completely block any movement of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a bad position if she at all tries to escape the wall. The trap of the prime can be established anywhere between point 2 and point eleven in your half of the board. Once you have successfully built the prime to block the movement of your competitor, your opponent doesn’t even get a chance to roll the dice, and you shift your checkers and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game technique are similar – to hinder your competitor’s positions hoping to improve your chances of succeeding, however the Back Game tactic relies on different techniques to do that. The Back Game strategy is commonly utilized when you are far behind your competitor. To play Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This technique is more difficult than others to use in Backgammon seeing as it requires careful movement of your chips and how the pieces are moved is partially the result of the dice toss.

Web Backgammon For Profit

Sunday, 1. December 2019

Actual cash web backgammon has gained a lot of popularity in recent years with people from all over the world, but you don’t have to continuously play with money to participate. Many web software games are accessible in free play mode. This is a exciting way to discover backgammon and to improve your backgammon abilities. It might also be an efficient way to advance your procedure and ability. After a player has developed their tactics and conviction at no charge backgammon, it is then the opportunity to check out a number of real cash games.

Remember that legitimate cash backgammon is big-time business and you might be competing with other adept gamblers with a tonne of experience, so ensure that you are prepaired to play before starting to wager on web backgammon for real cash. There are a lot of portals on the net that are absolutely dedicated to the game of backgammon so make sure to use to your advantage of all that gratuitous information. That, along with with gratuitous play games, will help you advance your abilities and your overall chances of attaining a win.

Web backgammon is an awesome activity that marries the chance of dice rolls with real player expertise. You need to think quickly and take in the backgammon board in order to succeed at this game. Try no charge game software to improve your abilities at web backgammon and then check out a real money game.

Backgammon – 3 General Strategies

Sunday, 1. December 2019

In very simple terms, there are three main tactics used. You must be able to switch game plans almost instantly as the course of the match unfolds.

The Blockade

This is comprised of creating a 6-thick wall of pieces, or at least as thick as you are able to achieve, to lock in the opponent’s pieces that are located on your 1-point. This is deemed to be the most adequate procedure at the start of the match. You can assemble the wall anyplace between your 11-point and your 2-point and then move it into your home board as the game advances.

The Blitz

This is comprised of closing your home board as fast as possible while keeping your opponent on the bar. i.e., if your opponent rolls an early 2 and moves one piece from your 1-point to your three-point and you then toss a 5-5, you are able to play six/one 6/1 eight/three 8/3. Your competitor is then in serious calamity considering that they have 2 checkers on the bar and you have locked half your inner board!

The Backgame

This course of action is where you have two or higher checkers in your competitor’s inner board. (An anchor spot is a position filled by at a minimum two of your pieces.) It needs to be employed when you are decidedly behind as this action much improves your opportunities. The strongest areas for anchor spots are towards your competitor’s lower points and either on adjacent points or with a single point in between. Timing is essential for a competent backgame: besides, there’s no reason having 2 nice anchor spots and a solid wall in your own inner board if you are then forced to break down this right away, while your challenger is shifting their pieces home, seeing that you don’t have any other spare pieces to shift! In this situation, it’s more tolerable to have pieces on the bar so that you can preserve your position up until your opponent gives you a chance to hit, so it may be an excellent idea to attempt and get your opposer to hit them in this case!