Backgammon – Three Basic Techniques

Friday, 25. August 2023

In exceptionally general terms, there are three general strategies used. You want to be able to hop between strategies almost instantly as the course of the match unfolds.

The Blockade

This consists of assembling a 6-deep wall of pieces, or at least as thick as you can achieve, to lock in the opponent’s checkers that are located on your 1-point. This is considered to be the most suitable course of action at the start of the match. You can create the wall anywhere between your 11-point and your two-point and then move it into your home board as the match continues.

The Blitz

This involves locking your home board as quickly as possible while keeping your competitor on the bar. e.g., if your opponent rolls an early 2 and moves one piece from your one-point to your three-point and you then roll a 5-5, you can play six/one six/one 8/3 eight/three. Your opposer is then in big-time trouble considering that they have two checkers on the bar and you have locked half your home board!

The Backgame

This plan is where you have two or more pieces in your competitor’s home board. (An anchor spot is a point occupied by at a minimum two of your checkers.) It needs to be employed when you are decidedly behind as it greatly improves your chances. The best areas for anchors are towards your opponent’s smaller points and either on adjoining points or with one point in between. Timing is critical for a competent backgame: at the end of the day, there’s no reason having two nice anchor spots and a solid wall in your own inner board if you are then forced to break up this right away, while your challenger is getting their pieces home, considering that you don’t have any other extra pieces to move! In this situation, it is better to have pieces on the bar so that you might preserve your position until your opposer gives you a chance to hit, so it may be a great idea to attempt and get your competitor to hit them in this situation!

The Essential Details of Backgammon Tactics – Part Two

Tuesday, 22. August 2023

As we dicussed in the previous article, Backgammon is a game of ability and good luck. The aim is to move your pieces carefully around the board to your inner board while at the same time your opponent shifts their pieces toward their home board in the opposing direction. With competing player checkers heading in opposite directions there is going to be conflict and the requirement for particular strategies at particular instances. Here are the two final Backgammon plans to complete your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game plan is to absolutely block any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a damaged position if he at all tries to escape the wall. The ambush of the prime can be built anywhere between point 2 and point 11 in your board. Once you’ve successfully assembled the prime to prevent the movement of your competitor, the opponent does not even get to toss the dice, that means you move your pieces and toss the dice again. You will win the game for sure.

The Back Game Plan

The objectives of the Back Game tactic and the Blocking Game plan are very similar – to hinder your opponent’s positions in hope to boost your chances of winning, however the Back Game technique uses alternate techniques to do that. The Back Game plan is frequently utilized when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to play in Backgammon because it requires careful movement of your chips and how the pieces are moved is partly the result of the dice roll.