Wednesday, 20. September 2023
In very general terms, there are 3 chief techniques employed. You need to be able to hop between tactics quickly as the action of the match unfolds.
The Blockade
This is composed of creating a 6-thick wall of pieces, or at least as thick as you are able to manage, to barricade in the opponent’s checkers that are on your 1-point. This is considered to be the most adequate course of action at the begining of the match. You can create the wall anyplace between your eleven-point and your 2-point and then shift it into your home board as the match advances.
The Blitz
This consists of locking your home board as quickly as as you can while keeping your competitor on the bar. i.e., if your competitor rolls an early 2 and shifts one piece from your 1-point to your 3-point and you then roll a five-five, you can play 6/1 six/one 8/3 eight/three. Your opponent is then in big-time dire straits because they have 2 checkers on the bar and you have locked half your inner board!
The Backgame
This strategy is where you have 2 or more anchors in your opponent’s inner board. (An anchor is a position occupied by at least 2 of your checkers.) It needs to be used when you are extremely behind as this strategy much improves your circumstances. The best areas for anchor spots are towards your opponent’s lower points and either on adjoining points or with a single point separating them. Timing is critical for a competent backgame: after all, there is no point having two nice anchor spots and a solid wall in your own inner board if you are then forced to break apart this straight away, while your challenger is getting their pieces home, owing to the fact that you do not have any other additional pieces to move! In this situation, it is better to have checkers on the bar so that you can preserve your position up until your competitor gives you an opportunity to hit, so it may be a wonderful idea to try and get your opposer to hit them in this situation!
Posted in Backgammon by Jada -
Thursday, 14. September 2023
The objective of a Backgammon match is to shift your checkers around the game board and get those pieces off the game board quicker than your competitor who works just as hard to attempt the same buthowever they move in the opposite direction. Winning a match in Backgammon needsrequires both tactics and good luck. Just how far you can shift your checkers is left to the numbers from tossing a pair of dice, and how you shift your chips are decided on by your overall playing strategies. Players use a few tactics in the differing stages of a match depending on your positions and opponent’s.
The Running Game Technique
The goal of the Running Game tactic is to bring all your chips into your inner board and pull them off as fast as you can. This plan focuses on the pace of moving your chips with no efforts to hit or stop your competitor’s pieces. The ideal time to use this plan is when you think you can shift your own pieces quicker than the opposition does: when 1) you have less checkers on the game board; 2) all your checkers have moved beyond your competitor’s pieces; or 3) the opposing player does not employ the hitting or blocking strategy.
The Blocking Game Strategy
The primary aim of the blocking tactic, by its title, is to stop your opponent’s checkers, temporarily, while not worrying about moving your checkers quickly. After you have established the barrier for your opponent’s movement with a couple of chips, you can move your other pieces rapidly off the board. You should also have a good plan when to withdraw and shift the pieces that you used for the blockade. The game gets interesting when the opponent utilizes the same blocking strategy.
Posted in Backgammon by Jada -
Friday, 8. September 2023
The objective of a Backgammon game is to move your chips around the game board and bear them from the game board faster than your opposing player who works just as hard to achieve the same buthowever they move in the opposite direction. Winning a match of Backgammon needsrequires both tactics and fortune. Just how far you will be able to shift your checkers is up to the numbers from rolling a pair of dice, and just how you shift your chips are determined by your overall playing techniques. Players use differing strategies in the different parts of a game depending on your positions and opponent’s.
The Running Game Plan
The aim of the Running Game tactic is to bring all your chips into your home board and bear them off as fast as you could. This tactic focuses on the speed of moving your pieces with absolutely no efforts to hit or stop your opponent’s pieces. The best scenario to employ this technique is when you think you might be able to shift your own chips faster than your opposition does: when 1) you have a fewer chips on the board; 2) all your chips have moved beyond your competitor’s pieces; or 3) the opposing player doesn’t employ the hitting or blocking strategy.
The Blocking Game Plan
The primary goal of the blocking tactic, by its name, is to block the competitor’s chips, temporarily, not fretting about moving your checkers quickly. After you’ve created the barrier for your opponent’s movement with a couple of chips, you can move your other pieces rapidly off the game board. You should also have a clear strategy when to back off and shift the pieces that you used for blocking. The game becomes interesting when the competitor utilizes the same blocking tactic.
Posted in Backgammon by Jada -
Sunday, 3. September 2023
In astonishingly general terms, there are 3 chief techniques used. You want to be able to hop between strategies instantly as the action of the game unfolds.
The Blockade
This consists of creating a 6-deep wall of checkers, or at least as deep as you can achieve, to lock in the competitor’s checkers that are located on your 1-point. This is judged to be the most acceptable procedure at the start of the game. You can create the wall anywhere between your 11-point and your two-point and then move it into your home board as the game continues.
The Blitz
This involves closing your home board as quickly as as you can while keeping your opponent on the bar. For example, if your competitor rolls an early two and moves one piece from your one-point to your 3-point and you then roll a five-five, you can play 6/1 6/1 eight/three eight/three. Your challenger is now in serious difficulty taking into account that they have two checkers on the bar and you have closed half your inside board!
The Backgame
This strategy is where you have 2 or more pieces in your opponent’s home board. (An anchor is a position filled by at least 2 of your checkers.) It needs to be played when you are decidedly behind as this plan much improves your opportunities. The best areas for anchor spots are close to your opponent’s lower points and either on adjacent points or with a single point separating them. Timing is crucial for a powerful backgame: at the end of the day, there’s no reason having 2 nice anchors and a solid wall in your own inner board if you are then required to dismantle this straight away, while your challenger is moving their checkers home, seeing that you don’t have other extra checkers to shift! In this situation, it is better to have pieces on the bar so that you are able to maintain your position up till your opposer provides you an opportunity to hit, so it will be a wonderful idea to attempt and get your opposer to hit them in this situation!
Posted in Backgammon by Jada -
Saturday, 2. September 2023
As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to move your chips carefully around the game board to your home board while at the same time your opposition shifts their pieces toward their home board in the opposing direction. With opposing player chips heading in opposite directions there is going to be conflict and the requirement for particular techniques at particular instances. Here are the last 2 Backgammon strategies to finish off your game.
The Priming Game Plan
If the purpose of the blocking plan is to slow down the opponent to move his checkers, the Priming Game plan is to completely block any movement of the opponent by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a bad position if he/she at all attempts to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your board. Once you’ve successfully assembled the prime to stop the activity of the opponent, your opponent does not even get a chance to toss the dice, and you move your pieces and toss the dice again. You will win the game for sure.
The Back Game Tactic
The objectives of the Back Game technique and the Blocking Game plan are very similar – to hinder your competitor’s positions hoping to better your odds of succeeding, but the Back Game technique relies on different techniques to do that. The Back Game tactic is frequently employed when you’re far behind your competitor. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the pieces are relocated is partially the result of the dice roll.
Posted in Backgammon by Jada -