The Essential Details of Backgammon Strategies – Part 2

Sunday, 10. May 2009

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As we dicussed in the previous article, Backgammon is a game of skill and good luck. The aim is to move your pieces carefully around the board to your inner board and at the same time your opposition shifts their pieces toward their inside board in the opposing direction. With opposing player chips heading in opposing directions there is going to be conflict and the need for specific techniques at specific instances. Here are the 2 final Backgammon strategies to finish off your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to hamper the opponents ability to shift their checkers, the Priming Game plan is to absolutely barricade any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if she ever tries to escape the wall. The ambush of the prime can be setup anyplace between point two and point 11 in your board. As soon as you have successfully constructed the prime to prevent the activity of your opponent, your opponent doesn’t even get to toss the dice, and you move your chips and toss the dice again. You’ll be a winner for sure.

The Back Game Strategy

The goals of the Back Game tactic and the Blocking Game tactic are very similar – to hinder your opponent’s positions hoping to boost your odds of succeeding, but the Back Game strategy uses alternate techniques to achieve that. The Back Game technique is frequently used when you’re far behind your opponent. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to use in Backgammon because it needs careful movement of your checkers and how the pieces are moved is partially the result of the dice toss.

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