The Basics of Backgammon Tactics – Part Two

Wednesday, 16. November 2022

As we have dicussed in the previous article, Backgammon is a casino game of ability and pure luck. The goal is to move your pieces carefully around the game board to your home board and at the same time your opposing player shifts their checkers toward their inner board in the opposite direction. With competing player chips heading in opposite directions there is going to be conflict and the need for particular strategies at specific times. Here are the last two Backgammon plans to round out your game.

The Priming Game Plan

If the goal of the blocking strategy is to hamper the opponents ability to move his chips, the Priming Game tactic is to absolutely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a bad position if he/she at all attempts to escape the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully assembled the prime to prevent the activity of the opponent, your competitor does not even get to toss the dice, and you shift your checkers and roll the dice yet again. You will be a winner for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game tactic are very similar – to hurt your opponent’s positions hoping to improve your odds of winning, but the Back Game technique relies on seperate tactics to do that. The Back Game plan is frequently employed when you are far behind your competitor. To play Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot late in the game. This tactic is more challenging than others to use in Backgammon because it needs careful movement of your chips and how the pieces are moved is partially the result of the dice roll.

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