The Essential Basics of Backgammon Game Plans – Part 2

Monday, 29. September 2025

As we have dicussed in the last article, Backgammon is a game of skill and luck. The goal is to move your pieces carefully around the game board to your inside board and at the same time your opponent shifts their chips toward their inside board in the opposite direction. With competing player pieces shifting in opposite directions there is going to be conflict and the requirement for specific tactics at specific instances. Here are the 2 final Backgammon plans to finish off your game.

The Priming Game Strategy

If the goal of the blocking strategy is to hamper the opponents ability to shift their checkers, the Priming Game strategy is to completely barricade any activity of the opponent by constructing a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or end up in a damaged position if he at all attempts to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your game board. After you’ve successfully built the prime to prevent the movement of your opponent, your competitor doesn’t even get to toss the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.

The Back Game Strategy

The objectives of the Back Game technique and the Blocking Game technique are very similar – to hurt your competitor’s positions in hope to better your chances of winning, however the Back Game tactic uses different techniques to do that. The Back Game plan is commonly employed when you’re far behind your competitor. To compete in Backgammon with this plan, you have to control 2 or more points in table, and to hit a blot late in the game. This strategy is more complex than others to use in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partly the result of the dice toss.

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