The Essential Facts of Backgammon Game Plans – Part Two
Saturday, 26. April 2025
As we have dicussed in the last article, Backgammon is a game of skill and luck. The aim is to shift your chips carefully around the game board to your inner board and at the same time your opponent moves their checkers toward their home board in the opposing direction. With opposing player checkers heading in opposing directions there is bound to be conflict and the requirement for specific strategies at particular times. Here are the last 2 Backgammon tactics to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to hamper the opponents ability to move their chips, the Priming Game tactic is to completely block any movement of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a damaged position if he/she at all attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point 11 in your half of the board. Once you have successfully built the prime to stop the activity of your opponent, your competitor does not even get to toss the dice, and you shift your pieces and roll the dice again. You will win the game for sure.
The Back Game Plan
The goals of the Back Game tactic and the Blocking Game strategy are very similar – to hinder your competitor’s positions in hope to better your chances of succeeding, but the Back Game tactic utilizes alternate tactics to do that. The Back Game plan is generally employed when you are far behind your competitor. To play Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more challenging than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partly the outcome of the dice toss.
Posted in Backgammon by Jada