The Essential Details of Backgammon Tactics – Part Two

Tuesday, 12. November 2019

As we dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to shift your pieces safely around the game board to your inside board while at the same time your opposition shifts their pieces toward their home board in the opposing direction. With competing player checkers shifting in opposite directions there is going to be conflict and the requirement for particular strategies at particular instances. Here are the last 2 Backgammon plans to finish off your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to move his pieces, the Priming Game plan is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he/she ever tries to leave the wall. The trap of the prime can be established anywhere between point two and point 11 in your half of the board. As soon as you have successfully assembled the prime to prevent the movement of your competitor, your opponent does not even get a chance to toss the dice, and you move your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game tactic are similar – to hurt your competitor’s positions in hope to better your odds of succeeding, however the Back Game plan uses seperate techniques to do that. The Back Game strategy is frequently utilized when you are far behind your opponent. To compete in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to employ in Backgammon because it needs careful movement of your checkers and how the chips are moved is partially the outcome of the dice toss.

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