The Essential Details of Backgammon Game Plans – Part Two

Tuesday, 11. June 2019

As we have dicussed in the last article, Backgammon is a casino game of talent and good luck. The goal is to shift your checkers safely around the board to your home board and at the same time your opposing player shifts their pieces toward their inside board in the opposing direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the need for particular strategies at particular times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Plan

If the goal of the blocking strategy is to slow down the opponent to shift his checkers, the Priming Game strategy is to completely block any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a damaged position if he/she at all tries to escape the wall. The trap of the prime can be built anyplace between point 2 and point eleven in your board. As soon as you have successfully constructed the prime to block the activity of the opponent, the competitor doesn’t even get a chance to toss the dice, that means you shift your chips and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The goals of the Back Game tactic and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to better your chances of winning, however the Back Game technique utilizes different techniques to achieve that. The Back Game plan is frequently employed when you’re far behind your opponent. To participate in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partly the outcome of the dice toss.

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