The Essential Details of Backgammon Strategies – Part Two

Tuesday, 27. November 2018

As we have dicussed in the last article, Backgammon is a casino game of ability and pure luck. The goal is to shift your checkers carefully around the game board to your home board and at the same time your opposition moves their checkers toward their inside board in the opposite direction. With competing player chips heading in opposite directions there is going to be conflict and the requirement for particular strategies at particular instances. Here are the last 2 Backgammon techniques to round out your game.

The Priming Game Strategy

If the goal of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game plan is to absolutely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or result a battered position if she ever attempts to leave the wall. The trap of the prime can be established anyplace between point two and point eleven in your half of the board. Once you’ve successfully constructed the prime to stop the movement of your competitor, the competitor does not even get a chance to roll the dice, and you move your checkers and toss the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game plan and the Blocking Game tactic are similar – to harm your competitor’s positions with hope to boost your chances of winning, however the Back Game tactic uses different techniques to achieve that. The Back Game tactic is generally used when you’re far behind your opponent. To participate in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to play in Backgammon seeing as it requires careful movement of your chips and how the checkers are relocated is partially the outcome of the dice toss.

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