The Basics of Backgammon Tactics – Part 2

Tuesday, 5. April 2016

As we dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to move your chips safely around the game board to your inner board while at the same time your opposition shifts their chips toward their inside board in the opposing direction. With opposing player chips moving in opposing directions there is going to be conflict and the requirement for particular techniques at particular times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Plan

If the aim of the blocking tactic is to slow down the opponent to move his chips, the Priming Game plan is to absolutely stop any movement of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if he ever tries to leave the wall. The trap of the prime can be setup anywhere between point two and point eleven in your half of the board. After you’ve successfully assembled the prime to prevent the movement of the competitor, your competitor does not even get to toss the dice, that means you move your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Plan

The objectives of the Back Game technique and the Blocking Game strategy are similar – to hurt your opponent’s positions with hope to better your chances of succeeding, but the Back Game strategy relies on alternate techniques to do that. The Back Game tactic is frequently employed when you’re far behind your opponent. To participate in Backgammon with this tactic, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the checkers are relocated is partially the outcome of the dice roll.

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