The Essential Facts of Backgammon Game Plans – Part 2

Friday, 4. September 2015

[ English ]

As we have dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to move your pieces safely around the game board to your home board and at the same time your opposition moves their chips toward their inside board in the opposing direction. With competing player chips heading in opposite directions there is bound to be conflict and the need for particular strategies at specific instances. Here are the 2 final Backgammon techniques to complete your game.

The Priming Game Tactic

If the aim of the blocking strategy is to hamper the opponents ability to shift their pieces, the Priming Game plan is to absolutely stop any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or end up in a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be setup anywhere between point two and point eleven in your half of the board. Once you have successfully assembled the prime to block the activity of your competitor, your competitor does not even get a chance to roll the dice, that means you move your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game tactic and the Blocking Game plan are similar – to harm your opponent’s positions with hope to improve your odds of succeeding, however the Back Game strategy uses different techniques to achieve that. The Back Game plan is generally used when you are far behind your opponent. To participate in Backgammon with this technique, you have to control two or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon because it needs careful movement of your checkers and how the chips are relocated is partly the outcome of the dice roll.

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