Backgammon – 3 Basic Plans
Tuesday, 23. April 2024
In astonishingly simple terms, there are three fundamental tactics employed. You need to be able to switch game plans quickly as the action of the match unfolds.
The Blockade
This comprises of assembling a 6-deep wall of checkers, or at least as deep as you are able to manage, to barricade in your opponent’s pieces that are located on your 1-point. This is judged to be the most adequate procedure at the begining of the game. You can build the wall anyplace inbetween your eleven-point and your 2-point and then shuffle it into your home board as the match continues.
The Blitz
This is composed of locking your home board as quick as as you can while keeping your challenger on the bar. e.g., if your opponent tosses an early two and moves one checker from your 1-point to your 3-point and you then roll a 5-5, you are able to play 6/1 6/1 8/3 8/3. Your challenger is then in serious trouble considering that they have 2 pieces on the bar and you have closed half your home board!
The Backgame
This course of action is where you have two or higher pieces in your opponent’s inner board. (An anchor is a position consisting of at a minimum 2 of your pieces.) It must be employed when you are significantly behind as this strategy greatly improves your opportunities. The strongest areas for anchor spots are near your opponent’s smaller points and also on adjacent points or with a single point in between. Timing is critical for a powerful backgame: after all, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then forced to dismantle this straight away, while your challenger is getting their checkers home, seeing that you don’t have other extra checkers to shift! In this situation, it’s better to have pieces on the bar so that you might maintain your position until your opponent gives you an opportunity to hit, so it can be an excellent idea to try and get your opposer to hit them in this situation!
Posted in Backgammon by Jada