The Essential Basics of Backgammon Tactics – Part Two

Thursday, 17. December 2020

As we have dicussed in the previous article, Backgammon is a casino game of ability and luck. The aim is to shift your checkers carefully around the game board to your home board while at the same time your opponent moves their pieces toward their inside board in the opposite direction. With opposing player chips heading in opposing directions there is bound to be conflict and the need for specific tactics at specific times. Here are the 2 final Backgammon plans to complete your game.

The Priming Game Plan

If the goal of the blocking tactic is to hamper the opponents ability to move their pieces, the Priming Game strategy is to absolutely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or result a damaged position if she ever tries to escape the wall. The trap of the prime can be built anyplace between point two and point 11 in your board. Once you have successfully assembled the prime to stop the movement of your competitor, the opponent doesn’t even get a chance to roll the dice, and you move your chips and toss the dice yet again. You will win the game for sure.

The Back Game Tactic

The aims of the Back Game technique and the Blocking Game technique are very similar – to harm your opponent’s positions in hope to improve your odds of winning, but the Back Game strategy uses different techniques to do that. The Back Game plan is commonly utilized when you’re far behind your competitor. To compete in Backgammon with this technique, you have to hold two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to use in Backgammon because it requires careful movement of your chips and how the checkers are moved is partially the outcome of the dice toss.

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