The Essential Basics of Backgammon Game Plans – Part Two

Monday, 9. November 2020

As we have dicussed in the previous article, Backgammon is a casino game of skill and pure luck. The goal is to move your chips safely around the board to your inner board and at the same time your opposing player shifts their pieces toward their inner board in the opposite direction. With opposing player chips moving in opposing directions there is bound to be conflict and the requirement for specific strategies at specific times. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Strategy

If the aim of the blocking strategy is to slow down the opponent to move his chips, the Priming Game tactic is to absolutely block any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he ever attempts to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. After you’ve successfully assembled the prime to block the movement of your opponent, the competitor does not even get a chance to roll the dice, and you shift your checkers and roll the dice again. You will win the game for sure.

The Back Game Plan

The aims of the Back Game plan and the Blocking Game tactic are similar – to hinder your opponent’s positions hoping to boost your odds of succeeding, but the Back Game plan utilizes seperate techniques to do that. The Back Game tactic is commonly utilized when you’re far behind your opponent. To compete in Backgammon with this tactic, you have to hold 2 or more points in table, and to hit a blot late in the game. This strategy is more challenging than others to play in Backgammon because it needs careful movement of your chips and how the checkers are relocated is partially the outcome of the dice toss.

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