The Essential Facts of Backgammon Game Plans – Part Two

Monday, 14. March 2016

As we have dicussed in the last article, Backgammon is a casino game of talent and luck. The goal is to shift your pieces carefully around the board to your inner board and at the same time your opponent moves their pieces toward their inside board in the opposing direction. With competing player chips heading in opposite directions there is bound to be conflict and the requirement for particular strategies at particular instances. Here are the 2 final Backgammon plans to round out your game.

The Priming Game Plan

If the goal of the blocking tactic is to slow down the opponent to move his pieces, the Priming Game tactic is to completely block any activity of the opponent by building a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or result a battered position if he/she ever attempts to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your game board. After you’ve successfully assembled the prime to prevent the movement of your competitor, your opponent doesn’t even get a chance to toss the dice, and you shift your checkers and toss the dice again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your competitor’s positions hoping to improve your chances of succeeding, however the Back Game strategy relies on alternate tactics to do that. The Back Game strategy is frequently used when you are far behind your competitor. To compete in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot late in the game. This technique is more challenging than others to play in Backgammon seeing as it requires careful movement of your chips and how the checkers are relocated is partially the outcome of the dice toss.

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