The Essential Basics of Backgammon Game Plans – Part Two

Monday, 28. September 2015

[ English ]

As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The aim is to shift your checkers safely around the game board to your home board while at the same time your opponent shifts their pieces toward their inner board in the opposing direction. With competing player pieces heading in opposing directions there is going to be conflict and the requirement for specific strategies at particular instances. Here are the two final Backgammon strategies to complete your game.

The Priming Game Tactic

If the aim of the blocking strategy is to slow down the opponent to shift their pieces, the Priming Game strategy is to completely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s chips will either get hit, or result a battered position if he at all attempts to escape the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your board. After you have successfully built the prime to prevent the activity of your competitor, your competitor does not even get to roll the dice, and you move your pieces and roll the dice again. You’ll be a winner for sure.

The Back Game Technique

The aims of the Back Game technique and the Blocking Game plan are similar – to hinder your opponent’s positions hoping to better your chances of winning, however the Back Game technique relies on alternate techniques to achieve that. The Back Game technique is generally employed when you’re far behind your opponent. To participate in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to play in Backgammon seeing as it requires careful movement of your checkers and how the chips are moved is partly the outcome of the dice roll.

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