The Essential Facts of Backgammon Strategies – Part Two

Tuesday, 31. March 2020

As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to shift your checkers safely around the board to your inner board and at the same time your opposition shifts their checkers toward their inner board in the opposing direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for particular techniques at particular times. Here are the two final Backgammon techniques to complete your game.

The Priming Game Plan

If the purpose of the blocking strategy is to slow down the opponent to shift his chips, the Priming Game plan is to completely barricade any movement of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a bad position if he at all attempts to escape the wall. The trap of the prime can be built anyplace between point two and point eleven in your half of the board. Once you have successfully assembled the prime to prevent the activity of the opponent, the competitor doesn’t even get a chance to toss the dice, that means you shift your chips and toss the dice again. You will win the game for sure.

The Back Game Technique

The aims of the Back Game plan and the Blocking Game strategy are similar – to hurt your competitor’s positions hoping to improve your odds of winning, but the Back Game technique uses seperate tactics to achieve that. The Back Game technique is frequently utilized when you are far behind your opponent. To compete in Backgammon with this plan, you need to hold 2 or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to use in Backgammon because it needs careful movement of your pieces and how the pieces are relocated is partly the outcome of the dice toss.

Leave a Reply

You must be logged in to post a comment.